React Shooting Stars Background
Cosmic meteor showers that turn interfaces into stargazing experiences. Build mesmerizing React space backgrounds with SVG animations, customizable trajectories, realistic depth effects, and TypeScript support for Next.js applications with shadcn/ui.
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Most interfaces feel earthbound. Confined to grids and boxes. What if your background could capture the wonder of looking up at a meteor shower? The sense of infinite space and cosmic movement? This React component creates shooting stars that streak across your interface with realistic physics and customizable colors.
Cosmic meteor shower effects
Watch shooting stars streak across infinite space with realistic depth and movement:
Built for React applications with TypeScript and Next.js. Uses SVG rendering with requestAnimationFrame
for smooth 60fps animations. Stars appear from random screen edges with diagonal trajectories that grow larger as they travel, creating natural depth perception. Perfect for space themes, gaming interfaces, or any design that needs to feel vast and infinite.
Installation
npx shadcn@latest add https://www.shadcn.io/registry/shooting-stars.json
npx shadcn@latest add https://www.shadcn.io/registry/shooting-stars.json
pnpm dlx shadcn@latest add https://www.shadcn.io/registry/shooting-stars.json
bunx shadcn@latest add https://www.shadcn.io/registry/shooting-stars.json
Usage
import { ShootingStars } from "@/components/ui/shooting-stars";
export default function CosmicHero() {
return (
<div className="relative h-screen w-full bg-black overflow-hidden">
{/* Your content */}
<div className="relative z-10 flex items-center justify-center h-full">
<div className="text-center">
<h1 className="text-6xl font-bold text-white mb-4">
Explore the Universe
</h1>
<p className="text-xl text-gray-300">
Journey through infinite cosmic possibilities
</p>
</div>
</div>
{/* Shooting stars effect */}
<ShootingStars
starColor="#9E00FF"
trailColor="#2EB9DF"
minSpeed={15}
maxSpeed={35}
minDelay={1200}
maxDelay={4200}
/>
</div>
);
}
Why most space effects look artificial
Most developers use CSS animations with linear movement—stars that travel in perfect straight lines at constant speeds. Others try particle libraries with thousands of identical white dots that look like snow, not stars. Some use canvas with complex math but forget about depth perception.
This React component uses SVG with realistic physics simulation. Stars appear from random screen edges with diagonal trajectories that mimic real meteor behavior. Each star grows larger as it travels, creating natural depth perception like objects moving toward you. requestAnimationFrame
ensures smooth 60fps animation. Randomized timing between appearances creates organic meteor shower patterns.
Features
- Realistic depth simulation with stars growing larger as they travel toward the viewer
- Multi-directional trajectories with stars appearing from random screen edges and angles
- Customizable color system supporting star and trail colors for brand-matched cosmic themes
- Variable speed physics with min/max ranges creating natural movement variation
- Randomized timing intervals preventing predictable patterns in meteor appearances
- SVG-based rendering providing crisp visuals at any resolution with efficient performance
- Layerable instances supporting multiple components for complex multi-color effects
- Performance optimized using requestAnimationFrame and efficient DOM manipulation
- TypeScript definitions for all physics and visual customization parameters
- shadcn/ui compatible with proper theming and dark/light mode adaptation
Examples
Multi-Color Effect
Layer multiple instances with different colors and speeds for complex cosmic displays:
API Reference
ShootingStars
Main component for SVG-based shooting star meteor shower effects.
Prop | Type | Default | Description |
---|---|---|---|
starColor | string | "#9E00FF" | Color of the star heads (hex, rgb, or CSS colors) |
trailColor | string | "#2EB9DF" | Color of the trailing streaks (hex, rgb, or CSS colors) |
minSpeed | number | 10 | Minimum movement speed (pixels per frame) |
maxSpeed | number | 30 | Maximum movement speed (pixels per frame) |
minDelay | number | 1200 | Minimum delay between meteors (milliseconds) |
maxDelay | number | 4200 | Maximum delay between meteors (milliseconds) |
starWidth | number | 10 | Width of the star trail stroke |
starHeight | number | 1 | Height of the star trail stroke |
className | string | - | Additional CSS classes for the SVG container |
Physics Simulation Details
Each shooting star follows realistic meteor physics:
// Trajectory calculation
startX = random screen edge
startY = random screen edge
endX = opposite edge + random offset
endY = opposite edge + random offset
// Depth simulation
scale: 0.1 → 1.0 (grows as it approaches)
opacity: 0.8 → 0.0 (fades as it passes)
// Speed variation
speed = random(minSpeed, maxSpeed)
delay = random(minDelay, maxDelay)
Color Customization Examples
// Classic blue-purple cosmic
starColor="#9E00FF" trailColor="#2EB9DF"
// Warm golden meteor shower
starColor="#FFD700" trailColor="#FFA500"
// Cool green aurora effect
starColor="#00FF9E" trailColor="#00B8FF"
// Red Mars atmosphere
starColor="#FF4444" trailColor="#FF8888"
Layering Multiple Effects
// Layer 3 different colored meteor showers
<ShootingStars starColor="#9E00FF" trailColor="#2EB9DF" minDelay={1000} maxDelay={3000} />
<ShootingStars starColor="#FF0099" trailColor="#FFB800" minDelay={2000} maxDelay={4000} />
<ShootingStars starColor="#00FF9E" trailColor="#00B8FF" minDelay={1500} maxDelay={3500} />
Common gotchas
Performance with multiple layers: Each ShootingStars instance creates its own animation loop. 3+ layers might impact performance on older devices. Test on target hardware.
SVG rendering limitations: Very fast speeds (50+) or very short delays (200ms) can cause visual artifacts. Stick to realistic meteor shower timing for best results.
Color format flexibility: Supports hex, rgb(), hsl(), and named colors, but hex values (#RRGGBB) provide the most consistent results across browsers.
Container overflow requirements: Stars travel outside viewport bounds for realistic trajectories. Always use overflow-hidden
on the parent container.
Z-index layering conflicts: Stars render behind content by default. If your content disappears, ensure it has relative z-10
or higher positioning.
Mobile battery considerations: Continuous animations drain battery faster on mobile. Consider reducing frequency or pausing animations when the tab isn't visible.
You might also like
Explore other cosmic and space-themed background components for React applications:
Meteors
Diagonal meteor animations with randomized timing and trails
Particles
Interactive particle systems with physics-based movement
Sparkles
Magical sparkle effects with twinkling animations
Aurora
Northern lights effects with flowing gradient animations
Vortex
Swirling particle effects creating mesmerizing depth
Fireworks Background
Explosive particle effects with colorful bursts
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