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React Biomine Shaders

Organic biomine tunnel with gyroid surfaces, cellular patterns, and subsurface scattering for React and Next.js

Biomine Shaders preview

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Look, we've all tried to build organic bio-tunnel effects. You either end up with basic mesh geometry that looks nothing like proper biological structures or JavaScript calculations that can't handle complex organic patterns smoothly. This React component uses advanced WebGL raymarching with gyroid surfaces and cellular patterns that actually runs at 60fps without melting your CPU. Built for React applications with TypeScript and Next.js. GPU-accelerated raymarching with gyroid lattices and subsurface scattering.

Install with AI

If you've connected the shadcn.io MCP server to Claude Code, Cursor, Windsurf, or any MCP-ready AI editor, prompt your agent to install this shader for you — no copy-paste, no CLI:

use shadcnio to install the biomine shader into my project

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