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React 3D Fire Shaders

React 3D fire with volumetric raymarching and multi-frequency turbulence for Next.js

Need realistic 3D fire effects with authentic volumetric turbulence? Most developers use sprite-based or 2D particle systems that lack 3D depth. This React 3D fire component uses GPU raymarching with multi-frequency turbulence to create stunning volumetric fire. Built for React applications with TypeScript and Next.js. GPU-accelerated hollow cone geometry with natural flame dynamics.

3D Fire Shaders preview

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