React Plasma Shaders
React plasma effect with GPU energy patterns. Organic plasma animations for Next.js with TypeScript and shadcn/ui—free code.
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Need organic energy effects without heavy particle systems? Most developers use CSS gradients that look static or JavaScript animations that kill performance. This React plasma component uses WebGL fragment shaders for mathematical energy patterns that flow like real plasma.
Copy-paste TypeScript component that creates flowing plasma energy with multiple wave layers and smooth color cycling. Organic patterns that pulse and shift through the color spectrum. Built for Next.js applications with shadcn/ui design system. GPU-accelerated—zero CPU animation overhead.
React plasma effects with WebGL shaders
Flowing energy patterns with organic movement and smooth color spectrum transitions:
Original shader by Dov Azencot
Perfect for React 19, Next.js 15, and modern TypeScript projects. Mathematical plasma patterns rendered entirely on GPU using GLSL fragment shaders. Customizable speed, intensity, saturation, and complexity. Full shadcn/ui compatibility with Tailwind CSS styling.
Installation
npx shadcn@latest add https://www.shadcn.io/registry/plasma-shaders.json
npx shadcn@latest add https://www.shadcn.io/registry/plasma-shaders.json
pnpm dlx shadcn@latest add https://www.shadcn.io/registry/plasma-shaders.json
bunx shadcn@latest add https://www.shadcn.io/registry/plasma-shaders.json
Usage
import { PlasmaShaders } from "@/components/ui/plasma-shaders";
export default function EnergyBackground() {
return (
<PlasmaShaders
speed={1.0}
intensity={1.3}
saturation={0.9}
complexity={1.0}
colorShift={1.2}
>
<div className="relative z-10">
<h1>Content over plasma</h1>
</div>
</PlasmaShaders>
);
}
Why energy animations struggle with realism
CSS gradients can't simulate organic energy flow. JavaScript particle systems for plasma effects destroy frame rates. Most libraries use simple scaling or rotation transforms that look artificial and lifeless.
WebGL fragment shaders solve this with real mathematical wave interference. Multiple sine wave layers combine to create organic turbulence. Color cycling through RGB spectrum creates authentic plasma energy appearance.
This React plasma component uses GLSL mathematics for authentic energy behavior. Layered wave functions with different frequencies create natural turbulence patterns. Phase-shifted color cycling creates smooth spectrum transitions like real plasma physics.
React plasma shader features
- WebGL energy physics - Mathematical sine wave combinations create organic plasma flow
- Multiple wave layers - Four different frequency patterns combine for complex turbulence
- Smooth color cycling - RGB spectrum transitions with phase-shifted color channels
- Organic turbulence - Natural energy patterns using mathematical wave interference
- Saturation control - Adjust color intensity from subtle to vivid energy effects
- Complexity scaling - Control pattern density and detail level
- Color shift timing - Independent control of spectrum cycling speed
- TypeScript React component - Full IDE support with prop definitions
- Next.js compatible - Works with App Router and modern React patterns
- shadcn/ui integration - Consistent with Tailwind CSS design systems
- Copy-paste installation - No vendor lock-in, you own the shader code
- Mobile optimized - Efficient GPU usage for smooth mobile performance
API Reference
PlasmaShaders
Main container component for the dynamic plasma shader effect.
Prop | Type | Default | Description |
---|---|---|---|
speed | number | 1.0 | Animation speed multiplier (0.1 to 3.0) |
intensity | number | 1.0 | Plasma contrast and brightness (0.1 to 2.0) |
saturation | number | 1.0 | Color saturation level (0.0 to 2.0) |
complexity | number | 1.0 | Pattern complexity and density (0.5 to 2.0) |
colorShift | number | 1.0 | Color spectrum cycling speed (0.1 to 3.0) |
className | string | - | Additional Tailwind CSS classes |
...props | HTMLAttributes<HTMLDivElement> | - | All standard div props |
WebGL plasma troubleshooting
Plasma too subtle: Increase intensity
to 1.5+ for more dramatic energy effects. Fragment shaders use different contrast scales than CSS effects.
Colors too muted: Boost saturation
to 1.5 for vivid energy colors. Lower to 0.5 for subtle, ambient plasma effects perfect for background use.
Animation too chaotic: High complexity can overwhelm. Reduce complexity
to 0.7 for gentler patterns, or lower speed
to 0.6 for slower energy flow.
Mobile performance issues: GPU-intensive shaders need optimization. Lower complexity
to 0.8 and intensity
to 1.0 on mobile devices. Consider device detection for automatic adjustments.
Color cycling too fast: Adjust colorShift
to control spectrum transitions. 0.5 creates slow, meditative color changes. 2.0+ creates rapid, energetic cycling.
Pattern too dense/sparse: Use complexity
to adjust pattern detail. 0.5 creates large, flowing patterns. 1.5+ creates dense, detailed turbulence.
WebGL compatibility: Plasma effects require decent GPU. Provide CSS animated gradient fallbacks for older devices with limited WebGL support.
More React shader components
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