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React Worley Noise Shaders

React Worley noise shaders with cellular pattern generation for Next.js

Worley Noise Shaders preview

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Need sophisticated cellular patterns without simple geometric grids? Most approaches can't capture the organic complexity of cellular structures. This React component uses GPU distance field algorithms with hash-based random point generation for authentic Worley noise visualization. Built for React applications with TypeScript and Next.js. GPU-accelerated cellular patterns at 60fps.

Install with AI

If you've connected the shadcn.io MCP server to Claude Code, Cursor, Windsurf, or any MCP-ready AI editor, prompt your agent to install this shader for you — no copy-paste, no CLI:

use shadcnio to install the worley-noise shader into my project

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