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React Cellular Tiled Tunnel Shaders

Raymarched 2nd-order Voronoi tunnel with 3D cellular tiling for React and Next.js

Look, we've all tried to build realistic Voronoi tunnel effects. You either end up with basic tube geometries that look nothing like proper cellular structures or expensive 2nd-order Voronoi that destroys performance. This React component uses clever 3D cellular tiling to emulate 2nd-order Voronoi surfaces that actually run at 60fps without melting your CPU. Built for React applications with TypeScript and Next.js. GPU-accelerated raymarching with efficient cellular tiling.

Cellular Tiled Tunnel shader preview

Installation

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Cellular Tiled Tunnel shader FAQ