React Advanced Tunnel Shaders
React advanced tunnel with raymarching and lighting. 3D tunnel effects for Next.js with TypeScript and shadcn/ui—free code.
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Need sophisticated 3D tunnel effects with realistic lighting? Most developers use simple 2D effects or heavy 3D libraries that can't achieve realistic tunnel rendering. This React advanced tunnel component uses GPU raymarching with bump mapping and volumetric lighting to create immersive 3D tunnels.
Copy-paste TypeScript component that creates stunning advanced tunnel effects with raymarching algorithms, surface lighting, and procedural textures. Professional-grade 3D rendering with customizable parameters. Built for Next.js applications with shadcn/ui design system. GPU-accelerated—smooth 3D navigation.
React advanced tunnel with raymarching
3D tunnel with realistic lighting, bump mapping, and golden volumetric glow:
Original shader by tc2cWh
Perfect for React 19, Next.js 15, and modern TypeScript projects. 3D tunnel rendered entirely on GPU using raymarching with distance functions. Customizable speed, radius, glow intensity, surface detail, and colors. Full shadcn/ui compatibility with Tailwind CSS styling.
Installation
npx shadcn@latest add https://www.shadcn.io/registry/advanced-tunnel-shaders.json
npx shadcn@latest add https://www.shadcn.io/registry/advanced-tunnel-shaders.json
pnpm dlx shadcn@latest add https://www.shadcn.io/registry/advanced-tunnel-shaders.json
bunx shadcn@latest add https://www.shadcn.io/registry/advanced-tunnel-shaders.json
Usage
import { AdvancedTunnelShaders } from "@/components/ui/advanced-tunnel-shaders";
export default function ImmersiveTunnel() {
return (
<AdvancedTunnelShaders
speed={1.2}
tunnelRadius={1.4}
glowIntensity={1.5}
bumpStrength={0.03}
colorVariation={1.2}
>
<div className="relative z-10">
<h1>Content over tunnel</h1>
</div>
</AdvancedTunnelShaders>
);
}
Why 3D tunnel effects are challenging
Simple 2D tunnel effects lack depth and realistic lighting. 3D libraries are heavy and complex for tunnel rendering. Most GPU effects can't handle complex surface details. Traditional approaches struggle with smooth camera movement through curved paths.
GPU raymarching solves this with mathematically precise 3D rendering. Distance functions define tunnel geometry. Bump mapping adds surface detail without geometry complexity. Volumetric lighting creates atmospheric glow. Camera follows smooth mathematical paths for natural movement.
This React advanced tunnel component uses professional raymarching techniques for authentic 3D tunnel behavior. Distance-based rendering ensures pixel-perfect surfaces. Normal calculations enable realistic lighting. Procedural textures create infinite detail variation.
React advanced tunnel shader features
- Raymarching algorithms - Mathematical 3D rendering with distance functions
- Bump mapping - Surface detail without additional geometry complexity
- Volumetric lighting - Atmospheric golden glow with distance-based intensity
- Camera path following - Smooth navigation through curved tunnel geometry
- Procedural textures - Infinite tile patterns with color variation
- Specular reflections - Realistic surface highlights and reflections
- Central difference normals - Accurate surface normal calculation for lighting
- Distance-based rendering - Pixel-perfect surface detection with efficiency
- Golden glow accumulation - Atmospheric lighting effects during raymarching
- Smooth maximum functions - Natural blending of geometric elements
- Customizable tunnel radius - Adjustable tunnel size for different effects
- Speed control - Camera movement and animation timing
- Color variation - Procedural tile coloring with sine wave patterns
- TypeScript React component - Full IDE support with prop definitions
- Next.js compatible - Works with App Router and modern React patterns
- shadcn/ui integration - Consistent with Tailwind CSS design systems
- Copy-paste installation - No vendor lock-in, you own the shader code
API Reference
AdvancedTunnelShaders
Main container component for the advanced 3D tunnel effect.
Prop | Type | Default | Description |
---|---|---|---|
speed | number | 1.0 | Animation and camera movement speed (0.5 to 2.0) |
tunnelRadius | number | 1.2 | Tunnel diameter size (0.8 to 2.0) |
glowIntensity | number | 1.0 | Volumetric glow brightness (0.5 to 3.0) |
bumpStrength | number | 0.02 | Surface detail intensity (0.0 to 0.1) |
colorVariation | number | 1.0 | Tile color variety (0.0 to 2.0) |
className | string | - | Additional Tailwind CSS classes |
...props | HTMLAttributes<HTMLDivElement> | - | All standard div props |
GPU advanced tunnel troubleshooting
Movement too slow/fast: Adjust speed
for comfortable tunnel navigation. Lower values create meditative exploration, higher values create intense flight.
Tunnel too narrow/wide: Modify tunnelRadius
for optimal size. Smaller values create claustrophobic effects, larger values create spacious caverns.
Glow too dim/bright: Use glowIntensity
to adjust atmospheric lighting. Higher values create dramatic golden illumination, lower values create subtle ambience.
Surface too smooth/rough: Adjust bumpStrength
for surface detail. Zero creates smooth surfaces, higher values create pronounced tile textures.
Colors too monotone/varied: Modify colorVariation
for tile diversity. Zero creates uniform gray, higher values create vibrant rainbow tiles.
Mobile performance: Reduce raymarching steps internally or lower resolution. Advanced raymarching is intensive but modern mobile GPUs handle it reasonably well.
Depth perception issues: Ensure proper display calibration. Raymarching creates authentic 3D depth that requires good contrast and viewing distance.
More React shader components
Explore other GPU-accelerated shader components for Next.js applications:
Tunnel Shaders
Hypnotic infinite tunnel with RGB separation and psychedelic distortion
Digital Tunnel Shaders
Infinite 3D tunnel with neon rings and particle flows using raymarching
Fractals Shaders
Infinite geometric patterns with IFS algorithms and volumetric rendering
Hologram Shaders
Sci-fi holographic effects with interference patterns and chromatic aberration
Plasma Shaders
Organic energy effects with flowing plasma patterns and smooth color cycling
Sea Shaders
3D ocean vista with ray marching, rolling waves, and atmospheric perspective