React Warped Noise Shaders
React warped noise with fBM patterns. Organic noise textures for Next.js with TypeScript and shadcn/ui—free code.
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Need organic, flowing noise textures without heavy image files? Most developers use static noise images or simple gradients that lack dynamic movement. This React warped noise component uses GPU fractional Brownian motion (fBM) with domain warping to create smooth, organic noise patterns.
Copy-paste TypeScript component that creates mesmerizing warped noise effects with multiple octaves and recursive domain distortion. Sophisticated noise mathematics with customizable parameters. Built for Next.js applications with shadcn/ui design system. GPU-accelerated—smooth organic movement.
React warped noise with fBM mathematics
Organic noise textures with recursive domain warping and custom colormap:
Original shader by tdG3Rd - Base warp fBM
Perfect for React 19, Next.js 15, and modern TypeScript projects. Noise patterns generated entirely on GPU using fractional Brownian motion with domain warping. Customizable speed, scale, warp strength, color intensity, and detail. Full shadcn/ui compatibility with Tailwind CSS styling.
Installation
npx shadcn@latest add https://www.shadcn.io/registry/warped-noise-shaders.json
npx shadcn@latest add https://www.shadcn.io/registry/warped-noise-shaders.json
pnpm dlx shadcn@latest add https://www.shadcn.io/registry/warped-noise-shaders.json
bunx shadcn@latest add https://www.shadcn.io/registry/warped-noise-shaders.json
Usage
import { WarpedNoiseShaders } from "@/components/ui/warped-noise-shaders";
export default function OrganicBackground() {
return (
<WarpedNoiseShaders
speed={0.6}
scale={1.2}
warpStrength={1.5}
colorIntensity={1.3}
noiseDetail={2.0}
>
<div className="relative z-10">
<h1>Content over warped noise</h1>
</div>
</WarpedNoiseShaders>
);
}
Why noise textures struggle with organic feel
Static noise images can't show dynamic evolution. Simple gradient noise lacks the complexity of natural patterns. Most procedural noise is too regular or geometric. CPU-based noise generation is too slow for real-time warping effects.
GPU fractional Brownian motion solves this with multiple octaves of noise at different frequencies. Domain warping creates organic distortion by feeding noise back into itself recursively. Custom colormap functions create smooth color transitions. Mathematical complexity produces naturally organic results.
This React warped noise component uses fBM with recursive domain warping for authentic organic behavior. Multiple noise octaves create rich detail. Matrix transformations add rotation and scaling. Custom colormap creates beautiful color gradients from dark to pink to white.
React warped noise shader features
- Fractional Brownian motion - Multiple noise octaves create rich, detailed patterns
- Recursive domain warping - Noise feeds back into itself for organic distortion
- Custom colormap function - Mathematically defined color transitions from dark to pink
- Matrix transformations - Rotation and scaling for dynamic pattern evolution
- Multi-octave noise - Six layers of noise at different frequencies and amplitudes
- Smooth interpolation - Hermite smoothing for natural noise transitions
- Time-based animation - Dynamic noise evolution with customizable speed
- Scale control - Zoom in/out to show different pattern details
- Warp strength - Control how much domain distortion affects the pattern
- Color intensity - Brightness multiplier for different aesthetic needs
- Detail control - Adjust noise frequency for fine or coarse patterns
- TypeScript React component - Full IDE support with prop definitions
- Next.js compatible - Works with App Router and modern React patterns
- shadcn/ui integration - Consistent with Tailwind CSS design systems
- Copy-paste installation - No vendor lock-in, you own the shader code
- Organic movement - Natural-looking flow patterns that never repeat exactly
API Reference
WarpedNoiseShaders
Main container component for the warped noise effect.
Prop | Type | Default | Description |
---|---|---|---|
speed | number | 1.0 | Animation speed (0.1 to 3.0) |
scale | number | 1.0 | Pattern scale/zoom (0.5 to 5.0) |
warpStrength | number | 1.0 | Domain warping intensity (0.0 to 3.0) |
colorIntensity | number | 1.0 | Color brightness multiplier (0.5 to 2.0) |
noiseDetail | number | 1.0 | Noise frequency detail (0.5 to 4.0) |
className | string | - | Additional Tailwind CSS classes |
...props | HTMLAttributes<HTMLDivElement> | - | All standard div props |
GPU warped noise troubleshooting
Patterns too static: Increase speed
to 1.5+ for more dynamic movement. Lower values create slow, meditative flow.
Scale too large/small: Adjust scale
for optimal pattern size. Higher values show more detail, lower values show broader patterns.
Not enough distortion: Increase warpStrength
to 2.0+ for more organic warping. Zero creates regular fBM without domain distortion.
Colors too dim/bright: Use colorIntensity
to adjust overall brightness. 1.5+ creates vivid colors, 0.8 creates subtle tones.
Pattern too coarse/fine: Modify noiseDetail
to adjust frequency. Higher values create finer detail, lower values create broader patterns.
Mobile performance: Reduce noiseDetail
to 1.5 and warpStrength
to 1.0 on older devices for optimal performance.
Pattern repetition: fBM patterns have very long periods - increase scale
or noiseDetail
for more variety.
More React shader components
Explore other GPU-accelerated shader components for Next.js applications:
Noise Shaders
Advanced procedural patterns with hash functions and fractal detail
Fractals Shaders
Infinite geometric patterns with IFS algorithms and volumetric rendering
Plasma Shaders
Organic energy effects with flowing plasma patterns and smooth color cycling
Smoke Shaders
Volumetric smoke with upward flow, turbulence, and natural dissipation
Fire Shaders
Realistic fire effects with organic flame movement and heat distortion
Gradient Mesh Shaders
Dynamic multi-point gradients with organic movement and smooth color transitions