Minecraft Steve
The Minecraft Steve icon represents the default player character Steve with a distinctive design, featuring a blocky interface and a set of character movements.
Exports at 24 × 24 px
Code
Minecraft Steve in your framework
In any framework. Customize it above, and the code follows.
export const MinecraftSteveIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 48 48" fill="none" stroke="currentColor" {...props}>
<path fill="none" stroke="currentColor" strokeLinecap="round" strokeLinejoin="round" d="M24 24.066L5.756 13.533L24 3l18.243 10.533zM5.756 31.841l4.561 2.633l2.281 1.317v-2.617l2.28 1.317l2.281 1.316v-5.224l2.28 1.316l2.281 1.317v2.617L24 37.15"/><path fill="none" stroke="currentColor" strokeLinecap="round" strokeLinejoin="round" d="M24 45L5.756 34.467V13.533L24 24.066zm4.561-10.484l-2.281 1.317v-2.617l2.281-1.316m0 0l2.28-1.317V33.2l-2.28 1.316"/><path fill="none" stroke="currentColor" strokeLinecap="round" strokeLinejoin="round" d="m24 31.916l2.28-1.317v-2.616l2.281-1.317l2.28-1.317l2.281-1.316l2.28-1.317l2.281-1.316l2.28-1.317V22.7l2.28-1.317m-4.56 7.867l-2.281 1.317V27.95l2.281-1.317m-2.281 6.55V35.8l-2.28 1.317l-2.281 1.316v-2.617l-2.28 1.317v5.234l2.28-1.317l2.281-1.317l2.28-1.316l2.281-1.317v-5.233zm2.281-6.55l2.28-1.316v2.616l-2.28 1.317m-2.281 3.933l-4.561 2.633V33.2l4.561-2.633z"/><path fill="none" stroke="currentColor" strokeLinecap="round" strokeLinejoin="round" d="M42.243 34.467L24 45V24.066l18.243-10.533z"/>
</svg>
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Minecraft Steve is tagged game, avatar, character and 1 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Minecraft Steve icon means and where it's used, then how to install, style, label and license it.
The Minecraft Steve icon represents the default player character Steve with a distinctive design, featuring a blocky interface and a set of character movements. This symbol originates from the popular sandbox video game Minecraft, where Steve is the default player character. The visual design of the icon is simple yet effective, conveying the idea of character customization and player identity.
In real-world applications, this icon appears in Minecraft-related software and platforms, such as Minecraft: Education Edition, where Steve is used to teach character customization and movement concepts. It may also appear in game development tools and forums, where developers discuss and share custom character creations.
From a UX perspective, this icon communicates the idea of character customization and player identity, helping users understand how to create and customize their characters. The icon's design suggests a sense of creativity and self-expression, which is essential for users who want to personalize their gaming experience.
Minecraft Steve is one of 14,082 icons in Arcticons, made by Donnnno and released under CC BY-SA 4.0. It is drawn on a 48 × 48 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds MinecraftSteveIcon to components/icons/arcticons-minecraft-steve.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed MinecraftSteveIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Minecraft Steve icon, or any of 14,082 Arcticons icons, and install it from a prompt.
It's drawn in currentColor, so it takes the text color wherever you use it: a class like text-primary recolors it. To bake a color in, set one in Customize before you copy.
Set width and height on the component, or a class like size-6. It's drawn on a 48 × 48 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation, and its stroke.
Yes. It follows the text color, so with text-foreground (or any theme token) it changes with your light and dark themes. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Minecraft Steve", so screen readers say what it does.
Yes. MinecraftSteveIcon passes every SVG prop to the svg element, so <MinecraftSteveIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes, with conditions: CC BY-SA 4.0 asks you to credit the author (Donnnno), and icons you change must use the same license. The full terms are in the license, linked on this page.
Yes. CC BY-SA 4.0 asks you to credit Donnnno, and icons you change must be shared under the same license.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
Its tags are game, avatar, character and player. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Minecraft Steve in another set.
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