Godot Assets
The Godot Assets icon features a stylized representation of a Godot assets symbol.
Exports at 24 × 24 px
Code
Godot Assets in your framework
In any framework. Customize it above, and the code follows.
export const GodotAssetsIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 16 16" fill="none" stroke="currentColor" {...props}>
<path fill="none" stroke="#a6da95" strokeLinecap="round" strokeLinejoin="round" d="m1.5 11l2.5.5l.25 1h2l.5-1h2.5l.5 1h2l.25-1l2.5-.5m-13 1.25c0 2.25 2.74 3.25 6.5 3.25c3.75 0 6.5-1 6.5-3.25v-5L15.75 6L14.5 4L13 5.25L11.5 4l.5-1.5l-2.5-1L8.75 3h-1.5L6.5 1.5L4 2.5L4.5 4L3 5.25L1.5 4L.25 6L1.5 7.25zM8 7.5v2m-3.5 0a1 1 0 1 0 0-2a1 1 0 0 0 0 2m7 0a1 1 0 1 0 0-2a1 1 0 0 0 0 2"/>
</svg>
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Godot Assets is tagged development, software, programming and 2 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Godot Assets icon means and where it's used, then how to install, style, label and license it.
The Godot Assets icon features a stylized representation of a Godot assets symbol. The icon suggests a sense of game development and asset management.
Godot Assets is a system for managing assets in Godot game engine. It allows developers to create, manage, and reuse assets for their games.
The icon communicates a sense of asset management, game development, and software engineering. It helps users understand that the functionality or service is related to Godot assets and game development.
Godot Assets is one of 659 icons in Catppuccin Icons, made by Catppuccin and released under MIT. It is drawn on a 16 × 16 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds GodotAssetsIcon to components/icons/catppuccin-godot-assets.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed GodotAssetsIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Godot Assets icon, or any of 659 Catppuccin Icons icons, and install it from a prompt.
It's multicolor, so it keeps its own colors.
Set width and height on the component, or a class like size-6. It's drawn on a 16 × 16 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation.
Yes. It keeps its own colors in light and dark mode, so check it against both backgrounds. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Godot Assets", so screen readers say what it does.
Yes. GodotAssetsIcon passes every SVG prop to the svg element, so <GodotAssetsIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes. MIT allows commercial use; keep the license notice when you ship the icons' source files. The full terms are in the license, linked on this page.
No visible credit is required: MIT only asks that you keep the license notice if you ship the icons' source files. Icons installed with the shadcn CLI already start with a comment naming Catppuccin Icons, Catppuccin and the license.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
Its tags are development, software, programming, game and language. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Godot Assets in another set.
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