Bleeding Eye
The bleeding-eye icon represents a wounded or injured character, often seen in games.
Exports at 24 × 24 px
Code
Bleeding Eye in your framework
In any framework. Customize it above, and the code follows.
export const BleedingEyeIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 512 512" {...props}>
<path fill="currentColor" d="M246.344 28.938c-89.18-.037-174.996 44.27-222.656 133c21.242 38.834 45.078 64.08 54.374 100v49.968C73.3 322.043 66 329.11 66 340.312c0 9.09 11.63 18.094 21.03 18.094c9.198 0 21.597-9.677 21.595-19.25c0-11.367-7.31-17.81-11.875-27.03v-32.282c16.002-32.16 81.357-9.403 105.844 45.625v80.592c-6.364 10.477-13.625 16.953-13.625 28.875c0 17.885 11.763 24.5 23.936 24.5c11.907 0 21.594-5.66 21.594-24.5c0-9.298-7.442-16.634-13.22-31.062V325.72c15.678-36.473 54.92-20.136 71.657 31.25v74.842c-5.41 10.498-11.718 19.456-11.718 32.313c0 12.927 10.045 22.188 21.03 22.188c10.744 0 22.188-9.728 22.188-23.344c0-14.448-7.098-23.414-12.813-34.564v-84.562h-.22c15.34-65.977 52.293-101.43 68.75-52.594v59.78c-4.457 8.957-9.56 17.375-9.56 29.595c0 13.944 9.553 23.938 18.686 23.938c9.338 0 18.095-9.543 18.095-22.782c0-10.83-4.347-19.014-8.53-27.56v-69.91c19.988-69.842 66.447-87.325 90.31-122.375c-61.083-88.583-153.632-132.963-242.81-133zm.437 22c81.74-.606 166.08 37.776 216.126 115.906c-149.813 108.407-280.244 108.6-412.969-4.938c40.834-73.15 117.62-110.38 196.844-110.97zm4.69 16.03c-44.972 0-81.407 36.468-81.407 81.438s36.435 81.406 81.406 81.406c44.97 0 81.436-36.434 81.436-81.406c0-44.97-36.467-81.437-81.437-81.437zm-.532 49.063c16.13 0 29.187 13.06 29.187 29.19s-13.057 29.218-29.188 29.218c-16.13 0-29.218-13.09-29.218-29.22s13.087-29.187 29.218-29.187z"/>
</svg>
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Bleeding Eye is tagged game, danger, thematic and 3 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Bleeding Eye icon means and where it's used, then how to install, style, label and license it.
The bleeding-eye icon represents a wounded or injured character, often seen in games. It symbolizes pain, suffering, and vulnerability. The icon is used to convey a sense of danger and risk.
In gaming platforms, this icon can be used to represent a character's health or a hazardous environment. For example, it can be used in games like Dark Souls or The Last of Us to indicate a wounded character.
The icon communicates a sense of danger and vulnerability, helping users understand that they need to be cautious and protect themselves. It can be used in UI elements such as buttons, cards, or badges to add a touch of realism and intensity.
Bleeding Eye is one of 4,123 icons in Game Icons, made by GameIcons and released under CC BY 3.0. It is drawn on a 512 × 512 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds BleedingEyeIcon to components/icons/game-icons-bleeding-eye.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed BleedingEyeIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Bleeding Eye icon, or any of 4,123 Game Icons icons, and install it from a prompt.
It's drawn in currentColor, so it takes the text color wherever you use it: a class like text-primary recolors it. To bake a color in, set one in Customize before you copy.
Set width and height on the component, or a class like size-6. It's drawn on a 512 × 512 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation.
Yes. It follows the text color, so with text-foreground (or any theme token) it changes with your light and dark themes. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Bleeding Eye", so screen readers say what it does.
Yes. BleedingEyeIcon passes every SVG prop to the svg element, so <BleedingEyeIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes, with credit: CC BY 3.0 asks you to credit the author (GameIcons) where you use the icons. The full terms are in the license, linked on this page.
Yes. CC BY 3.0 asks you to credit the author where you use the icons, for example "Icons by GameIcons, CC BY 3.0" on an about or credits page.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
Its tags are game, danger, thematic, injury, pain and vulnerability. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Bleeding Eye in another set.
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