Explosive Materials
The explosive materials icon represents hazardous or dangerous substances.
Exports at 24 × 24 px
Code
Explosive Materials in your framework
In any framework. Customize it above, and the code follows.
export const ExplosiveMaterialsIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 512 512" {...props}>
<path fill="currentColor" d="M16.504 12.025v151.26l54.93 177.096c-.248.088-.49.187-.737.276l90.278 47.748l-32.21 40.035l28.817 38.04l89.61 27.946H361.08l-196.783-37.424a78.5 78.5 0 0 0 6.326-12.22l325.95 18.11V413.25l-321.627 17.313a79.6 79.6 0 0 0 1.563-14.627l320.062-60.504v-50.81l-320.8 99.216a78.6 78.6 0 0 0-3.463-14.578l324.263-170.49v-65.41L167.35 377.767a78.6 78.6 0 0 0-7.88-12.032L496.567 62.836v-50.81l-.002.005H456.27L148.533 354.456a78.7 78.7 0 0 0-12.068-8.38L364.578 12.032H298l-172.725 328.83a79 79 0 0 0-10.318-3.037l101.28-325.793H168.35l-60.963 324.473a81 81 0 0 0-9.282-.584l17.1-323.89h-44.97l17.812 324.466a79 79 0 0 0-9.926 1.85zm22.642 349.84c-12.633 13.97-20.314 32.506-20.314 52.897c0 43.655 35.188 78.843 78.844 78.843c19.185 0 36.72-6.81 50.36-18.136l-54.415-39.784l29.425-32.424l-83.9-41.397z"/>
</svg>
);Game Icons
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Explosive Materials is tagged UI, interface, UX and 3 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Explosive Materials icon means and where it's used, then how to install, style, label and license it.
The explosive materials icon represents hazardous or dangerous substances.
In industrial or safety software and websites, the explosive materials icon can be used to represent warning signs or hazards.
From a UX perspective, the explosive materials icon communicates a sense of danger or warning. It helps users understand potential risks and take necessary precautions.
Explosive Materials is one of 4,123 icons in Game Icons, made by GameIcons and released under CC BY 3.0. It is drawn on a 512 × 512 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds ExplosiveMaterialsIcon to components/icons/game-icons-explosive-materials.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed ExplosiveMaterialsIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Explosive Materials icon, or any of 4,123 Game Icons icons, and install it from a prompt.
It's drawn in currentColor, so it takes the text color wherever you use it: a class like text-primary recolors it. To bake a color in, set one in Customize before you copy.
Set width and height on the component, or a class like size-6. It's drawn on a 512 × 512 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation.
Yes. It follows the text color, so with text-foreground (or any theme token) it changes with your light and dark themes. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Explosive Materials", so screen readers say what it does.
Yes. ExplosiveMaterialsIcon passes every SVG prop to the svg element, so <ExplosiveMaterialsIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes, with credit: CC BY 3.0 asks you to credit the author (GameIcons) where you use the icons. The full terms are in the license, linked on this page.
Yes. CC BY 3.0 asks you to credit the author where you use the icons, for example "Icons by GameIcons, CC BY 3.0" on an about or credits page.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
Its tags are UI, interface, UX, warning, safety and danger. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Explosive Materials in another set.
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