Machine Gun Magazine
The machine-gun magazine icon represents a type of ammunition used in machine guns.
Exports at 24 × 24 px
Code
Machine Gun Magazine in your framework
In any framework. Customize it above, and the code follows.
export const MachineGunMagazineIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 512 512" {...props}>
<path fill="currentColor" d="M146.8 41c-.2 10.26-.6 20.25-1.3 30h175.3c.3-9.83.4-19.82.2-30zM144 89C131.1 214.5 76.78 297.9 21.96 367.2L137.3 482.6C239.3 357.1 310.3 244.5 320 89h-29.2c-2.2 49-22 109.8-48.6 168.7c-26.9 59.5-60.9 117-92.2 157.6l-12.8-12.8c29.7-39.1 62.7-94.9 88.6-152.2c25.9-57.4 44.7-116.6 47-161.3h-30c-2.2 49-22 109.8-48.6 168.7c-21.2 46.9-46.8 92.6-72.1 129.7l-12.9-13c23.9-35.6 48.4-79.4 68.6-124.1c25.9-57.4 44.7-116.6 47-161.3h-30c-2.2 49-22 109.8-48.6 168.7c-15.9 35.3-34.3 69.8-53.2 100.5l-13.1-13.1c17.6-29.2 35-61.7 49.9-94.8c25.9-57.4 44.7-116.6 47-161.3zm192 149c-1 2.4-2.1 5.2-3.2 8.7c-3.5 11.3-7 27.1-10 43c-4 21.3-6.9 41.8-8.5 53.3h43.4c-1.6-11.5-4.5-32-8.5-53.3c-3-15.9-6.5-31.7-10-43c-1.1-3.5-2.2-6.3-3.2-8.7m64 0c-1 2.4-2.1 5.2-3.2 8.7c-3.5 11.3-7 27.1-10 43c-4 21.3-6.9 41.8-8.5 53.3h43.4c-1.6-11.5-4.5-32-8.5-53.3c-3-15.9-6.5-31.7-10-43c-1.1-3.5-2.2-6.3-3.2-8.7m64 0c-1 2.4-2.1 5.2-3.2 8.7c-3.5 11.3-7 27.1-10 43c-4 21.3-6.9 41.8-8.5 53.3h43.4c-1.6-11.5-4.5-32-8.5-53.3c-3-15.9-6.5-31.7-10-43c-1.1-3.5-2.2-6.3-3.2-8.7M313 361v126h46V361zm64 0v126h46V361zm64 0v126h46V361z"/>
</svg>
);Game Icons
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Machine Gun Magazine is tagged interface, design, game and 2 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Machine Gun Magazine icon means and where it's used, then how to install, style, label and license it.
The machine-gun magazine icon represents a type of ammunition used in machine guns. It symbolizes replenishment, supply, and resource management. The icon is often used in games to represent a character's ammo or a game mechanic related to resource gathering.
In game development, the machine-gun magazine icon can be used to represent a character's ammo or a game mechanic related to resource gathering. For example, in a first-person shooter game, the machine-gun magazine icon might be used to represent a character's ammo pick-up or a power-up that increases their ammo capacity.
From a UX perspective, the machine-gun magazine icon communicates a sense of resource management and replenishment. It can help users quickly understand the gameplay mechanics and make informed decisions about their character's abilities.
Machine Gun Magazine is one of 4,123 icons in Game Icons, made by GameIcons and released under CC BY 3.0. It is drawn on a 512 × 512 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds MachineGunMagazineIcon to components/icons/game-icons-machine-gun-magazine.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed MachineGunMagazineIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Machine Gun Magazine icon, or any of 4,123 Game Icons icons, and install it from a prompt.
It's drawn in currentColor, so it takes the text color wherever you use it: a class like text-primary recolors it. To bake a color in, set one in Customize before you copy.
Set width and height on the component, or a class like size-6. It's drawn on a 512 × 512 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation.
Yes. It follows the text color, so with text-foreground (or any theme token) it changes with your light and dark themes. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Machine Gun Magazine", so screen readers say what it does.
Yes. MachineGunMagazineIcon passes every SVG prop to the svg element, so <MachineGunMagazineIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes, with credit: CC BY 3.0 asks you to credit the author (GameIcons) where you use the icons. The full terms are in the license, linked on this page.
Yes. CC BY 3.0 asks you to credit the author where you use the icons, for example "Icons by GameIcons, CC BY 3.0" on an about or credits page.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
Its tags are interface, design, game, thematic and resource. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Machine Gun Magazine in another set.
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