Reticule
The reticule icon represents a target or aiming reticle, commonly found in first-person shooter games and military contexts.
Exports at 24 × 24 px
Code
Reticule in your framework
In any framework. Customize it above, and the code follows.
export const ReticuleIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 512 512" {...props}>
<path fill="currentColor" d="M265.22 19.688v57.75c91.033 4.56 164.143 77.686 168.717 168.718h57.75c-4.635-123.12-103.345-221.85-226.468-226.47zm-18.69.03C123.67 24.65 24.717 123.244 20.063 246.157H78.44C83 155.333 155.786 82.33 246.53 77.47V19.72zm9.69 107.22c-32.23 0-61.768 11.79-84.408 31.312l22.47 22.47a96.45 96.45 0 0 1 43.562-20.626l18.78 70.53l18.75-70.374a96.4 96.4 0 0 1 42.407 20.156l22.345-22.344c-22.465-19.41-51.782-31.125-83.906-31.125zm97.124 44.343L331 193.626a96.5 96.5 0 0 1 20.22 42.813l-70.095 18.687l70.125 18.656a97.7 97.7 0 0 1-20.438 43.44l22.344 22.342c19.513-22.637 31.312-52.154 31.313-84.375c0-32.124-11.716-61.44-31.126-83.906zm-194.75.157c-19.478 22.446-31.28 51.697-31.28 83.75c0 32.15 11.885 61.6 31.467 84.22l22.532-22.532a97.6 97.6 0 0 1-20.093-42.875l70.936-18.875l-70.906-18.906a96.4 96.4 0 0 1 19.906-42.25zm-138.5 93.407C25.044 387.51 123.868 486.332 246.53 491.28v-58.34c-90.544-4.852-163.21-77.547-168.06-168.094zm413.812 0C429.044 355.6 356.056 428.42 265.22 432.97v58.342c122.924-4.638 221.507-103.596 226.436-226.468zm-177.28 14.75l-18.97 71.28c-16.208-3.188-30.995-10.455-43.22-20.687L172 352.625c22.618 19.582 52.072 31.47 84.22 31.47c32.05 0 61.304-11.803 83.75-31.283l-22.345-22.343c-11.955 9.914-26.296 16.98-42.03 20.217l-18.97-71.093z"/>
</svg>
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Reticule is tagged game, military, target and 3 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Reticule icon means and where it's used, then how to install, style, label and license it.
The reticule icon represents a target or aiming reticle, commonly found in first-person shooter games and military contexts.
In gaming and simulation software like Call of Duty, Battlefield, and sniper games, the reticule icon appears as an in-game action or UI element.
From a UX perspective, the reticule icon communicates precision and aiming, guiding users to accurately target objects or enemies.
Reticule is one of 4,123 icons in Game Icons, made by GameIcons and released under CC BY 3.0. It is drawn on a 512 × 512 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds ReticuleIcon to components/icons/game-icons-reticule.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed ReticuleIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Reticule icon, or any of 4,123 Game Icons icons, and install it from a prompt.
It's drawn in currentColor, so it takes the text color wherever you use it: a class like text-primary recolors it. To bake a color in, set one in Customize before you copy.
Set width and height on the component, or a class like size-6. It's drawn on a 512 × 512 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation.
Yes. It follows the text color, so with text-foreground (or any theme token) it changes with your light and dark themes. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Reticule", so screen readers say what it does.
Yes. ReticuleIcon passes every SVG prop to the svg element, so <ReticuleIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes, with credit: CC BY 3.0 asks you to credit the author (GameIcons) where you use the icons. The full terms are in the license, linked on this page.
Yes. CC BY 3.0 asks you to credit the author where you use the icons, for example "Icons by GameIcons, CC BY 3.0" on an about or credits page.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
Its tags are game, military, target, weapon, aim and shooting. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Reticule in another set.
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