Multimodal Hand Eye Outline Rounded
The multimodal-hand-eye-outline-rounded icon represents a multimodal interaction interface featuring a hand and an eye with an outlined and rounded style, commonly used in human-computer interaction.
Exports at 24 × 24 px
Code
Multimodal Hand Eye Outline Rounded in your framework
In any framework. Customize it above, and the code follows.
export const MultimodalHandEyeOutlineRoundedIcon = (props: React.SVGProps<SVGSVGElement>) => (
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" {...props}>
<path fill="currentColor" d="M7.825 23q-.6 0-1.15-.225t-.975-.65L1.3 17.7q-.275-.275-.288-.687t.263-.713l.15-.15q.35-.35.85-.475t1 0l1.725.5V8q0-.425.288-.712T6 7t.713.288T7 8v9.5q0 .5-.387.788t-.888.162l-1.175-.325L7.125 20.7q.15.15.325.225t.375.075H12q.825 0 1.413-.587T14 19v-4q0-.425.288-.712T15 14t.713.288T16 15v4q0 1.65-1.175 2.825T12 23zM8 15v-3q0-.425.288-.712T9 11t.713.288T10 12v3q0 .425-.288.713T9 16t-.712-.288T8 15m3 0v-2q0-.425.288-.712T12 12t.713.288T13 13v2q0 .425-.288.713T12 16t-.712-.288T11 15m3 6H7zm2-10q-2.075 0-3.85-1t-2.8-2.8q-.1-.175-.137-.337T9.175 6.5t.038-.363t.137-.337q1-1.8 2.788-2.8T16 2t3.85 1t2.8 2.8q.1.175.138.338t.037.362t-.037.363t-.138.337q-1 1.8-2.787 2.8T16 11m0-2q1.425 0 2.688-.65T20.75 6.5q-.8-1.2-2.062-1.85T16 4t-2.687.65T11.25 6.5q.8 1.2 2.063 1.85T16 9m0-1q-.625 0-1.062-.437T14.5 6.5t.438-1.062T16 5t1.063.438T17.5 6.5t-.437 1.063T16 8"/>
</svg>
);Other libraries
Multimodal Hand Eye Outline Rounded in 1 more libraries
Each library draws it its own way. Open one to compare.
Material Symbols
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Multimodal Hand Eye Outline Rounded is tagged interface, icon, material and 2 more. Related tags follow; each opens its icons from every library.
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FAQ
Frequently asked questions
What the Multimodal Hand Eye Outline Rounded icon means and where it's used, then how to install, style, label and license it.
The multimodal-hand-eye-outline-rounded icon represents a multimodal interaction interface featuring a hand and an eye with an outlined and rounded style, commonly used in human-computer interaction. It is a material design icon created by Google. The icon showcases a hand and an eye.
In software applications, the multimodal-hand-eye-outline-rounded icon may appear in virtual reality or augmented reality platforms, or in software applications that utilize multimodal interaction.
From a UX perspective, the multimodal-hand-eye-outline-rounded icon effectively communicates the presence of multimodal interaction features, allowing users to quickly identify and interact with the feature.
Multimodal Hand Eye Outline Rounded is one of 15,862 icons in Material Symbols, made by Google and released under Apache 2.0. It is drawn on a 24 × 24 grid.
Sign in (it's free), then open Get icon, Install with shadcn CLI, and pick your package manager to copy the command. It adds MultimodalHandEyeOutlineRoundedIcon to components/icons/material-symbols-multimodal-hand-eye-outline-rounded.tsx: one file, a size prop (24 by default) and every SVG prop, with no icon package.
Copy it as React (from Get icon, or the Code section): a typed MultimodalHandEyeOutlineRoundedIcon component you paste into your project, with no package to install. Only the icons you import reach your bundle. It works in Next.js and any React app.
Open Get icon, then Copy as code, and pick Vue, Svelte, Angular, Solid or Preact; the Code section shows each one too. Every version is one self-contained component with the SVG inside, and SVG and data URL copies are there for plain HTML and CSS.
With Pro, the shadcn.io MCP server lets Claude Code, Cursor or any MCP client find the Multimodal Hand Eye Outline Rounded icon, or any of 15,862 Material Symbols icons, and install it from a prompt.
It's drawn in currentColor, so it takes the text color wherever you use it: a class like text-primary recolors it. To bake a color in, set one in Customize before you copy.
Set width and height on the component, or a class like size-6. It's drawn on a 24 × 24 grid, so it stays sharp at any size. Customize also sets the size it exports at, its padding and rotation.
Yes. It follows the text color, so with text-foreground (or any theme token) it changes with your light and dark themes. The icon is a vector, so it needs no separate dark asset.
Next to a visible label it's decoration: add aria-hidden="true" so screen readers skip it. Standing alone, as in an icon button, give the button a name instead, like aria-label="Multimodal Hand Eye Outline Rounded", so screen readers say what it does.
Yes. MultimodalHandEyeOutlineRoundedIcon passes every SVG prop to the svg element, so <MultimodalHandEyeOutlineRoundedIcon aria-hidden="true" /> works, and so do role="img" with aria-label, or a title child, when it carries meaning on its own.
Yes. Open Get icon, then Download file: SVG for code or design tools like Figma; PNG, WebP or JPEG at 512px; or an ICO favicon with 16, 32 and 48px inside. Each one uses what you set in Customize.
Yes. Apache 2.0 allows commercial use; keep the license notice when you ship the icons' source files. The full terms are in the license, linked on this page.
No visible credit is required: Apache 2.0 only asks that you keep the license notice if you ship the icons' source files. Icons installed with the shadcn CLI already start with a comment naming Material Symbols, Google and the license.
Yes. Copying and downloading it is free, and the shadcn CLI install only needs a free account.
1 other library draws an icon called Multimodal Hand Eye Outline Rounded. The Other libraries section on this page shows each one, so you can compare them and open the one that fits your style.
Its tags are interface, icon, material, interaction and accessibility. Each tag page lists the icons that carry it from every library, which is the quickest way to find a match for Multimodal Hand Eye Outline Rounded in another set.
Material Symbols draws many icons in several styles: Outline, Rounded and Sharp next to the default. Open the library and pick a style above the grid to see Multimodal Hand Eye Outline Rounded's siblings in it.
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